19

Phantom Cliffs

4 Comments

Please sign in to leave a comment.

Sorted by oldest
  • 2
    Registered User commented
    Comment actions Permalink

    The one problem is that emeralds are so easy to get already via villagers for basic things like wheat. I agree but it should have a new reward.

  • 1
    Registered User commented
    Comment actions Permalink

    That is a really cool idea!

  • 2
    Registered User commented
    Comment actions Permalink

    Not a bad idea . . . a flying overworld mob seemed great but people were already skipping the night more often than not and we needed some incentive to go out and adventure rather than sleeping. What we got was the phantom to punish us for not going to bed on time.

  • 0
    Registered User commented
    Comment actions Permalink

    Honestly, I think that beds and phantoms have a lot of intrinsic problems that arise from two common but totally differing gameplay styles--half the players want the challenge of surviving the night, half the players want to skip it so they can focus on building and resource gathering without constant interruptions. I think phantoms sort of occupy a worst of both worlds, harshly punishing the former half and making the latter half even more desperate.

    I think this change would make phantoms much more interesting, and would encourage "dogfights" and other high-elevation open-air phantom combats, which are very fun, while cutting back on phantoms getting stuck on trees and roofs while you obliviously gather logs for your next build.