Currently you have a weird sort of falloff with mountains as they'll just spawn in the middle of flat biomes that will circulate around the mountain instead of creating a range.
In real life, mountains are formed with tectonic plates smashing into one another, forcing the continental crust upwards and over one that is being forced downwards.
My main suggestion would be to try and make it so multiple (let's say anywhere between 3-5) mountain biomes spawn touching each other's biome borders. This would greatly add to the effect of mountain scale and size on not just a vertical but horizontal scale as well. Providing large natural boundaries that players might not have had in previous versions of Minecraft.
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