24

Minecraft 1.17 Mob Idea - Deep Dark Bats

5 Comments

Please sign in to leave a comment.

Sorted by oldest
  • 5
    Registered User commented
    Comment actions Permalink

    I can't describe how perfect and fitting this sounds (hehe, sounds). I have always thought that one way or another people are just going to kill the Warden as soon as the cave are updated. With deep dark bats, it will be significantly harder and more complicated to explore a deep dark cave without dying. I also realize that bats use vibrations to navigate their surroundings, similar to the Warden itself.

  • 3
    Registered User commented
    Comment actions Permalink

    Perhaps these bats and the Warden share a relationship of some kind. Maybe food has something to do with it. Maybe protection. But then again, I feel like the Warden is a lonely and miserable being, and that a relationship would make it less lonely.

  • 3
    Registered User commented
    Comment actions Permalink

    They could have 14 hp and drop fangs or wings for some kind of potion. Maybe they'll even have a mouth similar to the warden.

  • 4
    Registered User commented
    Comment actions Permalink

    They should be bigger too, dealing 6 damage (3 hearts) with poison included. And maybe they eat normal bats and silverfish (and other bugs).

  • 3
    Registered User commented
    Comment actions Permalink

    These bats should be unable to trigger skulk sensors.