» In the current version if you're cooking food or smelting ores on a furnace and you go away the area gets freed up from the game memory and the furnace stops working until you get back to it.
» If Minecraft stored a timestamp on furnaces and a player decided to go away, the next time the area is loaded the game'd calculate how many items could have been smelt, how much coal would have been used, and update the furnance items accordingly.
» The same calculation could be used by crops and done when a player sleeps.
Legacy console version had it and I've searched the subreddit for it, but I only two posts from 4~8 years ago. This is one of the things the game def. needs before 2.0
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