In non-hardcore difficulties, players can respawn without limit. Because villagers are zombified when killed by (at least consistently on hard/hardcore difficulty), and zombies of the player's species pervade the world of Minecraft, it stands to reason that players can also be zombified. However, this is (presumably) stopped by their ability to respawn.
Because players can't respawn on hardcore, they should fall prey to zombification when killed by a zombie there. (because zombie villagers are the only curable zombies, zombified players would be un-curable.)
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