As you may have noticed yourself while exploring the 1.17 snapshots, you may have been struck with a realisation that the cave walls below Y = 0 are rather bland. I propose that you make some simple Diorite, Granite, and Andesite counterparts to flesh out the caves down below. You don't necessarily have to add 3 different random stone types, however, at least 2 would be nice. I don't think adding Granite, Diorite, and Andesite would be a good idea due to the colour and tone of the caves, separate stone types would wpork well.
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