These structures would exclusively spawn around and below y = 0. They would be like a cross between ruins of Atlantis (But no water and more castle like) and the deep dark biome.
Within the ruins, all deep dark biome properties would be maintained, but there could be enemies such as wither skeletons. wardens, and maybe a new type of armoured illager? Another interesting idea would be to fill the ruins full of the skeleton counterparts of all hostile enemies.
There would also be lots of enchanted loot and possibly some exclusive tools / weapons in the grimstone style?
Please sign in to leave a comment.
3 Comments