3

Old World Migration to Cave Update - Terrain Blending Idea

2 Comments

Please sign in to leave a comment.

Sorted by oldest
  • 2
    Registered User commented
    Comment actions Permalink

    How about this: All bedrock is turned into deepslate and below that there's the new underground caves

  • 0
    Registered User commented
    Comment actions Permalink

    I like the idea of moving the current y=0 to the new y= -64 for the old portions of the world, for both Java and Bedrock editions. I run a Building  building server and we do not want to give up 6 years of hard work, by the same token some fantastic builds could be done in the old areas with the increased build height. New content would generate in unexplored or deleted regions of the world