This seems like a terrible idea but hear me out;
Old worlds are sensed by Minecraft, and when they are loaded Y=0 is moved down to Y=-64 or whatever the new 0 is, and new chunks loaded will see the ground level and essentially be a clean hill upwards that looks natural, going towards new terrain that is 1.17 generated. Essentially a 1.16-1.17 in-between area. Not much of a good idea, probably insanely hard to code, but it could work and make old world updating much easier.
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