One thing that I find really cool about the new cave generation is that caves generated in certain biomes can have slightly different features. For example, in biomes with different water colors, the water is colored differently. Caves in badlands (mesa) biomes have more gold ore in them and can occasionally have patches of terracotta in the caves at higher y levels. In deserts you can find fossils in some of the caves.
I think that this is great, and that these differences in specific biomes should be expanded on by a little bit. Some possibilities include: Sandstone patches generating in desert biomes, terracotta patches generating in badlands biomes, patches of vines generating in Jungle biomes, and water being frozen in snowy biomes.
This would make caves a little more diverse and exciting. It's such a simple idea that has so much potential. Feel free to comment ideas for other biome-specific features.
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