Guys I’ve just had a brilliant idea, completely game changing. Bats have a use, when killed they can drop 0-2 bat fangs. Bat fangs, when brewed into a potion creates a potion of leeching. If a mob is effected with leeching, any damage it does will be converted into healing by 50%. E.G. If a mob hits for 5 hearts it gets 2.5 hearts of health back. This percent is subject to change. This is the perfect addition to the Caves and Cliffs update as bats can be found everywhere underground and it’ll help the player fight the Warden.
This effect could also work as an enchantment but then bats wouldn’t be able to do anything still.
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