particle animations on the player and on mobs outside of their natural biomes, (example: character in a cold biome should release "mini snowflakes" cold particles if not in a heat source) the particle effect would not cause any changes in attributes like life, speed and etc ... Animations would be active when a lot of time was spent in that specific biome. Cold biomes (Small snowflakes leave the body of the player or mob not belonging to this biome) Hot biomes like desert (Drops of sweat come out of the player or mob not belonging to that biome)
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