Grimstone caves currently are mostly filled entirely with Grimstone, with sometimes small andesite veins, and have a clear and harsh line of separation from normal stone caves. This appears very jarring and unnatural, since these Grimstone caves should evoke a feeling of gradual descent into unknown, dark areas, the current separation seems out of the blue and too sudden to create the sense of dread I assume is the purpose of this new biome. Maybe, it would be more fitting for Grimstone to start generating in very small spots at y=0 and slowly become more and more common as the y level decreases, mostly filling the environment when the player reaches about -60.
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