Cave noises need a small tweak.
Cave noises are already scary but most of those noises should come from deep below to give more of a reason to all the cave noises that make us drop the pick and scatter, not saying that all noises should come from down there, just most. While in the Deep Dark there should be a bit more cave noise action with some new cave noises for when the Warden is nearby, along with the light levels dropping like in the showcase, this will surely alert players of this absolute beast's presence and add some more paranoia. Just in case this wasn't already implied when you are in the Deep Dark you will just hear cave noises all around you like normal.
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