Caves and cliffs update looks amazing but there's one thing that IMO kind of throws it off; the lighting. If you look at other games that have extensive cave sections; Skyrim comes to mind as a prime example. the color palette of the lighting in those sections is different than the lighting on the surface. It's usually unnatural colors like blues, purples, greens, pinks; this unnatural lighting color palette gives the caves in those games a very alien feel and an extremely distinct personality. If something were done with the lighting in caves and cliffs it would have very much the same impact. Imagine if lichen glowed with a green or blue hue, and glowberries glowed with a deep orange or pink color. I don't know how viable this idea is; maybe it's simple maybe it's tremendously complex; but if it's at all possible I really hope you guys consider implementing it. Aside from just giving the underground its own personality, it would also give builders many new ideas to try with lighting effects.
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