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Commands let players perform actions and customize gameplay using text-based instructions. Use this topic to share feedback and ideas for improving commands and related tools.

24

Let schedule command remember command context (executor and location).

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    Registered User commented
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    Personally, I would like to have this kind of functionality because it's true that we would like to program a command for an entity and not always the server. I can even share an idea about it, such as keeping it so that by default, it's the server that executes, but if we specify in the command '/schedule function custom:function 1s append @s', it will be the person who executes the function.

    I would also like functionalities like '/schedule clear custom:function @p', which would allow canceling the scheduled custom:function for the nearest player. If no player is specified, the server will be the target.

    I hope this will be considered for a future update.