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Add ARM64 and ARM32 support to the Official Launcher Linux, MacOS, Windows

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  • 9
    Registered User commented
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    This will also add better support for m1 macs.

  • 1
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    See, I was always wanting this feature. I had to manually patch this for my ARM system (to be fair, I haven't tried this with the Raspberry Pi 4, but I think it actually has enough resources to run this). It's less of a concern for me since the original system in question died, but with the Pi 4 and everything in general being ARM these days it'd be nice to have official support (and I may try that again). AFAIK it's basically just providing a couple extra libraries that already have those versions so it's aggravating that it has taken this long.

    Although, the new launcher, ironically not being Java based, might complicate matters now.

  • 4
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    I just bought minecraft, only to find out that I can't sign in to the launcher on the Raspberry pi 4. Since the only launcher available is the Java-based legacy launcher, it doesn't recognize Microsoft accounts. Adding ARM32 compatibility to the newer launcher is basically essential because of the account migration.

    (Plz Plz Plz listen to us)

  • 3
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    Mind, I'd love it if the launcher could transition BACK to being cross-platform and Java-based for the Java Edition. I don't have Bedrock, but I imagine that has a different launcher anyway, so why not use Java for the Java Edition's launcher?

    There are probably 3rd party launchers available, but to my knowledge those don't support the MS account and I suspect there are fees and security reviews to do that (probably going to need to pay for 3rd party launchers now... they just got even more sketchy) because suddenly the login is now used across your entire computer ecosystem rather than for a harmless game with its own login.

    A further complaint is that the new launcher still has ads and options for all the new Minecraft-themed stuff like Dungeons, but I can't actually run those on Linux in the first place. So there is no reason for an integrated launcher. Why not skip the integration for stuff (that promptly says you can't use it) and not bother maintaining all the compile flags in the Windows launcher to bring back a "for everyone else" Java launcher? That was what it was for in the first place!

    Please, either keep maintaining some variant of the Java launcher or drop the push toward the MS account logins. I'm not going to be changing my username regardless, so why not use gamertags for if someone happens to claim mine in the future if you want to go for name reuse, and just handle usernames without a hashtag on the end (my own, since it's original) like you always have?

  • 1
    Registered User commented
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    It would be EXTREMELY hard to run Minecraft on any ARM32 computer but I’m all for ARM64.

  • 3
    Registered User commented
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    I’ve ran Minecraft with the old launcher and it runs fine on the Pi 4.

  • 2
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    The 'old launcher' is the legacy launcher, which uses java and should be able to run on anything as long as you have java installed.  HOWEVER, unless you have a legacy account, it will stop working once they finish migrating accounts. For example, I have a mojang account, and my only computer at this point is a raspberry pi.  When the legacy launcher is dropped*, I won't be able to login to the game unless I use a modded launcher, such as ATlauncher, which if I recall correctly, is not legal and can result in account deletion. (not sure if the rules have been changed since I last read them). So this means that adding ARM support is my only option, aside from buying a new computer. 

     

    *the support for mojang accounts will end, but if you use a legacy account (login with username and password, no email) it will still work until they figure out how to migrate those as well.

  • 0
    Registered User commented
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    I was 'upgraded', which means that I now have to log in using my hotmale credentials instead of my mojang credentials. Pretty pointless tbh, all that has been achieved is that I can no longer play using my pi4 because the arm launcher only does mojang credentials. 

    When is this going to be fixed?

  • 0
    Registered User commented
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    ^ Pretty much exactly what happened to me. I too got the upgrade notice (again, if the previous system was designed or used properly we wouldn't have needed this security nightmare. MS wants a new MS account per MC login; why not have a selector if they're doing a new process? I didn't even know it was in the TOS that I could have multiple MS accounts and there's a lot more personal information too. Now I can get hacked AND doxxed!) and felt forced to do it since I don't want to lose access to the game and they're just going to make us upgrade sooner or later.

    I wasn't using this on the Pi *yet*, but I just got one and it would have been nice to have the option.

  • 0
    Registered User commented
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    I've found that ATLauncher has a microsoft login option, but I'm not sure wheter using alternate launchers is allowed ever.

  • 0
    Registered User commented
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    3rd day of me trying to figure out how to play minecraft on pi4. nothing si far :((

  • 1
    Registered User commented
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    Mojang add it to much arm64 users are waiting for this (including me).

  • 1
    Registered User commented
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    How do i open it?

     

  • 0
    Registered User commented
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    I know this is already a couple of years. I am with a Surface Pro 9 5G/ARM and I was wondering is there is already a launcher - I am with the Bedrock AND the Java Edition; I want to use both. However, on the Mac, Linux, Windows x86, everything is good (Linux / Mac of course Java) but not on ARM. Is there a plan for the Java edition?