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Discuss biomes and dimensions, including existing areas of the game and ideas for new ones. Share feedback on world generation, exploration, environmental features, and unique experiences players can discover.

2

Adding custom biomes to the overworld (without multi-noise)

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    Registered User commented
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    I actually think multi-noise is much simpler than the Overworld's generation tactics. I recommend using the Nether's dimension file as an example, as it has a very simple multi-noise generation technique and I use it as a base whenever creating a new dimension. You could always change the other settings that the Nether's dimension file calls for back to the Overworld's or a custom dimension setting if you want to.