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What the warden needs

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  • 1
    Registered User commented
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    Not only the warden mob should be the mini boss but other mobs like the ravager, elder guardian (java edition) and the piglin brute

  • 3
    Registered User commented
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    the point of the warden is to not fight it but flee it or hide from it

  • 0
    Registered User commented
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    Obtaining a warden head? Cool idea! In fact, that might be what the developers are looking for in the "trophy" the warden might drop. I also like the idea of the warden having a "weak point" in it's chest/soul-thingy.

    I think the warden already counts as a mini-boss? Aside from the denotation, I'm not sure what that actually means.

    The warden actually isn't meant to be really fought, the design intention was to have it be something you run away from. 100 HP seems good, but only if it takes less damage when hit anywhere but it's weak spot (the chest), like the enderdragon taking less damage is you hit it anywhere but it's head.

  • 0
    Registered User commented
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    Do not decrease the health of the warden, you arent supposed to fight it. Don't know why so many people don't seem to understand this