The Potion of Hostility would be a unique potion, as it has no effect on players. Rather, it effects peaceful and neutral mobs. Brewed with Rotten Flesh (or a different item), this potion would turn peaceful and neutral creatures hostile and they would attack players. This would provide a new aspect to combat, as battles would become more interesting and humorous with daylight hostile mobs. There would also be a counterpart for this potion.
The Potion of Calming would have the ability to calm hostile mobs from zombies to peaceful and neutral mobs that have been splashed with a potion of hostility. This potion could be brewed with any flower.
There could also be an aggression tree depending upon the levels of the potions: (to clarify) level 1 hostility can be nullified by level 1 calming, thus cancelling out the effects of both potions. Level 2 hostility can be partially counteracted by level 1 calming; example: a level 2 hostile mob that has level 1 calming will turn neutral, and vice versa (level 1 hostility and level 2 calming).
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