The warden is a strong mob designed to not be fought by the player, and this has been done by making it as hard to kill as possible. However, from the looks of things, it is a bit like the iron golem, and could be easily defeated by towering up a few blocks and fighting in from there.
If it is intended to be avoided by the player then it should have an increased (vertical) reach to stop players from easily killing it with the same method used on iron golems. I say extended vertical reach because that way it would stop players from doing this but it can be run away from without too much trouble.
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