One of the problems for mobile gamers is that it is impossible to attack while aiming. A solution for this could be that when attacking an entity (or air) there is a short period of time in which the player can press again (Like pressing twice when running) ; and this would open up the possibility of moving the camera while executing constant attacks (as you could by holding the click on one of the combat test versions). In this way, holding down will perform the normal actions (such as breaking blocks or placing the sword on an armor support) and when attacking you will be given a short time in which holding down will cause you to continue attacking.
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