The warden should be able to “earth bend.” It should be able to push and pull blocks like a sentient piston. If you dig a hole, it can make the hole big enough for it to fit in it. If you tower up, it can either make a tower of its own (it should be like a giant stalagmite) or pull your tower down. The warden should only be able to manipulate blocks that qualify as “earth”(such as stone and its variants, dirt and its variants, sand and its variants etc.)so not organic material and water. This might not be possible, but, since lava is molten rock, the warden should be able to pick up and move lava source blocks to attack the player. The warden should not be resistant to fire damage, but when lava is within one block of it, it should cool into cobblestone or obsidian respectively. It could also have an attack where it “throws” earth. It would us stalactites to attack the player.
(Technical section)
This should be fairly simple to accomplish. You just summon the falling stalactite entity at the warden’s location and, instead of accelerating downwards, it accelerates in the direction the warden is looking.(most likely this would be in the direction of the player) there are three different ways that the warden could move blocks. The block the warden is moving is:
1. Turned into a falling block and moved to its destination. This is probably not the best idea, since it could cause lag.
2. Moved by an invisible piston or similar mechanic.
3. Picked up and set aside like an enderman.
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