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Discuss biomes and dimensions, including existing areas of the game and ideas for new ones. Share feedback on world generation, exploration, environmental features, and unique experiences players can discover.

1

Mountain Chains and Plateau

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    This is a great idea. Here is a list of the different mountain habitats to put it into perspective. Prairies are plains full of golden rolling hills or coniferous forest. The deciduous forests levels are filled with deciduous trees like birch, beech, oak, maple, ash, etc. The foot hills hold chaparel, which means low brush and small trees, or coniferous forest. The lord mountain usually has more shade, and thicker underbrush, as well as more riverbed and running rivers than the higher section, which transitions into the subalpine tundra, which has brush and transitions into the alpine meadows and slopes with little to no shrubbery, and finally, the rocky and barren alpine peaks, or th highest points. In between these biomes you will find clearings, rivers, valleys, tree patches, cliffs waterfalls, updraft, glaciers and ice caps, horns (high-sharp peaks found near spots of glaciation), and lakes. The tree type vary from aspens and birch all the way to hemlock and pines, and animal vary from beavers, ducks, and salmon, to bears, wolves, and moose. If we had an update to mountains that added all th realistic features of present day mountain biomes, I'm sure, the caves and cliffs update flop as well as the wild update flop would be forgiven.