3

Minecraft FadeStone Caves

3 Comments

Please sign in to leave a comment.

Sorted by oldest
  • 1
    Registered User commented
    Comment actions Permalink

    (2) Here is the continuation:

    Neonite Ore: This ore would be a unique ore and comes in triangular shards. These shards could have a small use in future crafting recipies for cool items. Combining four would give you a hexagonal "neoite ingot." The ore block would have four semi-round patches of purple for the veins (it would be the last ROYGBV ore) (redstone, gold, copper, emerald, lapiz, neonite). When hitting it, it would give a glow effect like redstone. With the ingots, you would be able to craft a new set of armor and tools between iron and diamonds, but it would be rare, biome dependent, and have different boosts than normal. When hit with neonite armor on, the armor would produce.....

  • 1
    Registered User commented
    Comment actions Permalink

    (3) an enderman-eye like glow. It would also do this when hitting blocks/attacking mobs with the tools. You should move and mine a little quicker than normal, but not have much protection and about the same/a little more durability than iron. There would also be a redstone beam (neonite projector) block that would bounce players/mobs back when activated (in a 4 block line from a directional side. This would also be able to be seen by observers. (very good for base protection and minigames) If the glow squid gives a glowing ink sacc (which should make it so that there is signs only readable with a light source in hand (like invisable ink) ), the shards could make a cool light source that has an animated texture. It would be black and have a purple ring on all sides pulsing to the corners.

    Also fireflies (in all types) and glowsquids (in crystal lakes) should spawn here (more on fireflies and owls in another post)

    Finally the biome types:

    Crystal Plains: Dark, open cave with crystals popping out of the walls, colored fadestone in pillars going up the walls. There would just be the ore in random patches like normal.

    Pillars: Not a very open cavern as there would be lots of small pillars in this mostly horizontal cave. Pillars made of colored and normal fadestone and small one or two block veins, but plentiful. It would be average of 4-5 blocks high, low amount of crystals.

    Crystal Lakes: (my personal favorite) These shallow lakes would spawn around a larger cavern and be at many.....

  • 1
    Registered User commented
    Comment actions Permalink

    (4) diferent y-levels. The lakes would be 1 or 2 blocks deep and have crystals of different colors within jumping distance 2-4 blocks from eachother. The crystals of course glow when jumping on them, making for some beautiful, natural parkour. The biome would also have some colored fadestone in the ceiling and walls and, like the rest, would be made almost completely out of normal fadestone. Jumping from one platform to another on glowing blocks while lookling up at hundreds of little fireflies would be my favorite thing to do.

    New Cave Generation: Finally, the caves could generate in new cave gen and ravines somehow. I would love to see all of the brilliant generation and I hope you will consider my ideas. I can't wait for the cave update!