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Share feedback and ideas for new blocks, tools, items, food, recipes, and crafting options, or improvements to existing ones. When posting, focus on a specific idea and explain how it would improve the game. Avoid sharing a list of unrelated suggestions.

6

Thin Ice

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    I think it would work better as a full block of Ice, but have it be clearer than normal ice, like more see-through to make it visually distinct. That way players could harvest it either for traps or for an efficient form of scaffolding (imagine building up and having the blocks break behind you). Or they could use it like a clear glass block thats tinted slightly light blue (but can't let it near light / fire or else the thin ice will evaporate into air). 

    Thin Ice could generate above ground in rare patches over lakes and rivers, but I think it would be a perfect addition to the new Ice Caves. Either have it generate above a deep cave pit / cavern or generate above an underground lake. I say this because I think a distinct implementation of the cold water freezing mechanic would be nice. They added the Potent Sulfur to nauseate the water pools, what if they did the same for Blue Ice but it made the surrounding water frozen / applied the freezing effect to players that fell into the underground Ice lakes. 

    Then the only way to cross Thin Ice is either A) shift walking across because walking / running causes the Thin Ice to shatter; B) Run Jumping across and effectively propelling yourself / jumping forward before the Thin Ice Shatters; C) applying the Frost Walker enchantment to boots to prevent Thin Ice from breaking allowing the player to walk or run and jump across like normal.