The Vibration generator when connected to a redstone signal it generates a vibration these would have custom ranges that can go above the normal 8 blocks id say 12-20 would be the maximum the vibrations could also be encoded with different ID's
I got this idea while making a binary sculk telecomunication pole and because of the small distance between the poles they looked big and clunky
I say sculk vibration generators could have an interface controlling everything from speed distance and the stored ID of the vibration
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