Repost my idea
Sculk sensor should be divided into two types of block. One is natural sculk sensor, and the other is redstone component. Recently, all of the items in Redstone type are craftable. That change will make sculk sensor more consistent with other redstone items. Here're some ideas.
Original Sculk Sensor
- Just like normal sculk sensor
- Fragile organism that can be picked up by silk touch hoe
- Use comparator to roughly detect frequency
- Used as crafting ingredient
Redstone Component (Vibration Detector)
- Expensive ingredients, maybe loot from Warden
- Silent
- Can be turned off
- Set different resonance frequency to detect specific game event
- Strongly powers another block like observer dose
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