Share your thoughts on features being tested in the latest Java Edition Snapshot. Keep in mind that not everything may be available, fully functional, or released as tested. General gameplay suggestions and feature requests belong in other categories.

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Placing Sculk Sensors Shouldn't Activate Other Sensors

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    You can put a trapdoor next to the skulk sensor and it will make a noise when the skulk receives a singal

  • 1
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    That's not what I'm saying GuestTron9000. I edited the post so it's more clear of what I am talking about.

  • 0
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    I misinterpreted this earlier, I thought you meant you wanted skulks to trigger other skulks. Your suggestion seems good

     

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    Hhgdd
    John Kerry

  • 3
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    I think that if you sneak and place the sensor, it should behave as you're describing.

  • 2
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    This reminds me of observers pulsing when they were placed way back when

    I am so glad that they don't do that anymore; It's a life saver for building redstone things with observers

    Very much in favor of this suggestion