Discuss Minecraft Realms and dedicated servers, including multiplayer features, administration tools, permissions, invitations, and the overall hosting experience. Share ideas and feedback on how multiplayer worlds can be improved. Please keep in mind that some Realms and server features may be limited by platform-specific requirements and policies.

76

20 or more player realms

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  • 1
    Registered User commented
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    An increased player cap would be nice.

  • 1
    Registered User commented
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    PLEASE i want this so bad!! mojang can make alot of money off of this and I will be happy paying for this.

  • 1
    Registered User commented
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    Do you know how to get relms?                                                                         bgty6t6t5₆

  • 1
    Registered User commented
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    At least keep the cap for how many people can play at any given time, just make it so more than ten people can be invited

  • 0
    Registered User commented
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    Uh

     

  • 0
    Registered User commented
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    I would like this As I have a Rp Server and Can Have Multiple people At at time In a certain area and they can do rps, Like for instance ten people can Do A city rp with the Host being the co owner, And The other 10 people can Do a SCP rp with the host Being Me,

  • 0
    Registered User commented
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    They should do this because there are people who make realms as like a server so u think 20 players is responsible so pls think about adding such a idea to Minecraft it would rase player base cuz then there would be mre people playing realms so like (っ˘ڡ˘ς) 

  • 0
    Registered User commented
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    I strongly support this suggestion. The current simultaneous player limit can be very frustrating for communities with more than 10 active members, especially during group events, collaborative projects, or occasions when everyone wants to join at the same time.

    I would gladly pay an additional fee for optional Realms tiers supporting 20, 30, or more simultaneous players while keeping the existing plans available for smaller groups.

    If Mojang does not want to operate larger Realms directly, another excellent alternative would be an official self-hosting service. Realm owners could run a Bedrock Dedicated Server on their own PC while Mojang provides the Microsoft account authentication, invitations, server discovery, and cross-platform connection needed for console, mobile, and PC players to join seamlessly.

    This could function like an official version of services such as playit.gg: the owner supplies the computer, storage, electricity, and bandwidth, while Mojang provides a secure connection and integration with Minecraft’s Friends or Realms interface.

    The greatest value of Realms is its seamless cross-platform accessibility. Larger paid tiers or official cross-platform self-hosting would allow bigger communities to enjoy that same compatibility without excluding friends whenever the Realm reaches its limit.