Redstone and Sculk Sensors
First of all, I have been thrilled by the new addition of sculk sensors and everything they make possible, I have seen so many wireless-Redstone mods/addons and am amazed that these are finally in the game, however
I have already found that in general, there is never not-enough Redstone, for it is a incredibly common ore.
But with all-new sculk sensors, apart from torches and pistons, repeaters and comparators etc, Redstone will be almost useless. I find this a shame, since it is one of the key things in Minecraft, but if it can be wireless, why not?
I am not saying to remove sculk senors, no. Rather I like the idea of some being in the deep dark but, none new grow with horn bits on them. Instead, 'headless' ones grow and you must craft 2 of these with a Redstone dust and horn from the Warden. This not only means sculk sensors would be hard to obtained and get in abundance but also gives so large-scale reward for players who defeat the Warden as well as keeping Redstone a needed material in the game.
Also, on the topic of Warden loot, the heart could be a vital part of the crafting recipe for a new beacon/conduit or a possible showcase like the Enderdragon head/egg. I also think changing ore rarity (Redstone in particular) and having other features like gold-ore glimmers, lapis imits enchant-like particles, and Redstone ore could imit some Redstone particles to add some light to the new cave generation.
Thank-You for reading this
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