Discuss features, changes, and ideas related to Caves & Cliffs update. For feedback about Minecraft in general, explore other categories.

1

Warden but scarier.

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    I think the percentage of a warden jump scaring you from the sculk abyss should be very low so players would get scared more often and so sculk sensors can be a very intense task since you can't know exactly when the warden jumps out not to mention that fact that another warden could be nearbye