One common issue I've noticed, at least with the Bedrock Edition is that the user client will often become desynced with the server. This seems to also occur on singleplayer worlds (guess they function off a localhost server, or something?). It would be nice if there was a hotkey that could be pressed that would allow the player to resync their client with the server. This could also be useful when trying to determine if a bug is, indeed, caused by a desync issue.
In addition, it would be nice if the game itself could detect if there is a desync issue and automatically reload. This could also be turned off if the game keeps reloading over and over again for no good reason (maybe as a result of a bug or something).
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