Add a blockstate which dictates which fluid the Pointed Dripstone is dripping, so that resource pack creators can create custom textures based on if it is dripping Water or Lava (or none, in the case of the Upwards facing Pointed Dripstone)
To be used in blockdata json as follows:
"thickness=tip,vertical_direction=down,dripping=lava": {
"model": "block/pointed_dripstone_down_tip_lava"
},
"thickness=tip,vertical_direction=down,dripping=none": {
"model": "block/pointed_dripstone_down_tip"
},
"thickness=tip,vertical_direction=down,dripping=water": {
"model": "block/pointed_dripstone_down_tip_water"
}
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