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31

A command that modifies a player's velocity

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    Registered User commented
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    first: they code a packet of behaviors, and second, JUST USE THE EFFECT SPEED COMMAND AND AMOUNT AND DONE. BAD idea

  • 2
    Registered User commented
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    I think a cool way to implement this would be with a /movement command 

    it would work like this 

    /movement [ENTITY] [CORDS] [SPEED]

    /movement @e[type=sheep,limit=1,sort=nearest]  ~ ~-1 ~  2

    or to make a player move in the direction their looking

    execute as @a[tag=fly,predicate=namespace:sneak] at @s run movement @s ^ ^ ^1 3

    it wouldn't let entities move through blocks unless they're in spectator mode or something

    this would also be really useful for creating projectiles in datapacks!!

  • 2
    Registered User commented
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    There's a topic that suggests a command for this that sums up exactly how I also feel it should be.
    https://feedback.minecraft.net/hc/en-us/community/posts/360073627252--velocity-Read-or-modify-an-entity-s-velocity

    But yes, +1 on this for sure.  This would make minigame making so much better and more fun.