The /data command allows datapack makers to do some really impressive physics stuff by modifying an entity's Motion tag; however, since it is not possible to use it on players, people have to resort to making complex systems with the /tp command to simulate motion, but even then, it makes it look really choppy since teleporting resets the player's motion. I suggest some kind of command that allows one to easily modify the player's motion tag, much like how /attribute affects the player's attribute tags, /tp affects the player's Pos tag, and /replaceitem (or I guess /item in 1.17) affects their Inventory tag. Perhaps even modify the /tp command to affect motion like how it was changed to affect rotation. At least with that change, mapmakers would be able to make portals that conserve momentum when teleporting or grappling hooks that don't look really choppy.
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