My idea is for a new potion that mitigates the damage of the ender dragon's breath attack to a 1/2 heart per damage cycle, I'm not sure how often you take damage. To make it more balanced I think it would be the only potion that requires other potions to craft and to be more specific three of them. The first is a potion of swiftness II, the second being a potion of fire resistance +, and the third is a potion of the turtle master +. These would all be added at the bottom section of the brewing stand where you would normally put three glass bottles and then a thick potion would be placed at the top slot to act as a emulsifier to mix these three potions together to get a new potion effect. the effect would only last 60 seconds per potion, you are able to craft 3 if you brewed 3 of each of the other 3 potions. I'm not sure what this potion could be called. The ingredients to make these potions are stuff you may have a high chance to come across in a speed run, but requires time to craft. The only thing that would be more difficult to acquire is redstone dust. All other ingredients you would come across naturally, sugar from rivers, turtles from oceans, glowstone from the nether, magma cream from the nether, and blaze rods from the nether as well. I think the shorter time would be beneficial for balancing and may need to be adjusted further.
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