The new Warden mob seems pretty scary, it can sense your movement and deal about 6 hearts of damage in full netherite armor, and, lets say you died from the Warden while pillaging the deep dark for loot, and you are trying to think of ways go undetected by the Warden but eggs and snowballs just don't cut it.
Well my new idea is to introduce a deep dark ore known as cloaker ore. By mining cloaker ore you get "cloaker fragments" which can be used to craft cloaker armor, wearing one piece of cloaker armor can reduce a Warden's ability to sense you by 1/4. So putting on all pieces of cloaker armor will nullify the Warden's ability to track you. Almost like you are invisible.
Cloaker tools could also be of benefit, lets say you want to break blocks to escape a Warden but it will make sound, well a cloaker pickaxe will not produce any mining sound, same with cloaker shovels, axes, or hoes. A cloaker sword on the other hand, will definitely benefit people. One strike of a cloaker sword could scramble a mob's AI so it can't track you, but on pvp it could blind and deafen another person for a few seconds. But it would of course not do much damage to balance it out.
Of course, the Warden would guard this ore along with the other treasures, so you are going to have to use your snowballs for now.
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