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Make Wardens afraid of Bats

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  • 5
    Registered User commented
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    It makes bats useful.

  • 0
    Registered User commented
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    This is such a good idea! it would also add to the fact that the developers want something to be the fault of the players, so there must be a way to stop things, in this case the attacking of the warden.

  • 2
    Registered User commented
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    This would require bats to be able to be transported, and the "bat buckets" I read, just don't sound right, maybe you can train bats for your cave adventures. Maybe you feed them apples, or something. They would ride on your shoulder, and help fend off the warden.

    I do think that the bat making the warden run away is too OP, as a person with no gear could be fine if they had a bat. Instead, the bats just make the warden disoriented, and attack air blocks and run in the wrong direction. It will still attack you, and probably kill you and your bat, but the bat would have still helped you.

  • 0
    Registered User commented
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    What if the Warden scare you. For examble, you are in a cave and just from the dark the face of the Warden appears and shocks you

  • 0
    Registered User commented
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    Same should logically apply to dolphins, I know the odds of these two ever encountering one another are slim to none but should you for some reason be willing to make the effort to transport a dolphin all the way down there you should be rewarded for thinking so far outside the box.