We've split up the commands, scripting and mods, and add ons category! Please be sure you get your thread in the right place.

149

/bossbar Command in Minecraft Bedrock

13 Comments

Please sign in to leave a comment.

Sorted by oldest
  • 4
    Registered User commented
    Comment actions Permalink

    When I said Ben I actually meant be.

  • 0
    Registered User commented
    Comment actions Permalink

    This is already available through behavior packs on bedrock edition, and one of the easiest things to implement. That being said, as a command it would be a nice addition

  • 1
    Registered User commented
    Comment actions Permalink

    this would be great for us map makers :D

     

  • 0
    Registered User commented
    Comment actions Permalink

    The only way to currently get bossbars in Bedrock edition is summoning withers. Their name shows up top.

  • 1
    Registered User commented
    Comment actions Permalink

    Yes, please, Mojang. That's not fair to Bedrock players. If they want to use a bossbar, they have to download a resource pack? Put that into a command for Bedrock players.

  • 0
    Registered User commented
    Comment actions Permalink

    te podria ayudar solo debes entrar a un twitter de un desarollador dile lo del bossbar y el te respondera

  • 0
    Registered User commented
    Comment actions Permalink

    Pleeeease

  • 2
    Registered User commented
    Comment actions Permalink

    i want this soooooo bad

     

  • 0
    Registered User commented
    Comment actions Permalink

    add and remove bossbars

     

  • 0
    Registered User commented
    Comment actions Permalink

    plzzzzz add it plzzzzzz

  • 0
    Registered User commented
    Comment actions Permalink

    please

  • 2
    Registered User commented
    Comment actions Permalink

    This should be added, as there are unused mentions of /bossbar in the Bedrock Edition's en_US.lang file:

    commands.bossbar.add.success=Created custom bossbar [%1$s]
    commands.bossbar.add.failure.invalid=Invalid bossbar ID. IDs should be of the form namespace:id or id (defaults to minecraft namespace).
    commands.bossbar.add.failure.exists=A bossbar already exists with the ID '%1$s'
    commands.bossbar.description=Creates and modifies boss bars
    commands.bossbar.get.max=Custom bossbar [%1$s] has a maximum of %2$d
    commands.bossbar.get.players=Custom bossbar [%1$s] has %2$s players currently online: %3$s
    commands.bossbar.get.players.none=Custom bossbar [%1$s] has no players currently online
    commands.bossbar.get.players.one=Custom bossbar [%1$s] has 1 player currently online: %2$s
    commands.bossbar.get.value=Custom bossbar [%1$s] has a value of %2$d
    commands.bossbar.get.visible.true=Custom bossbar [%1$s] is currently shown
    commands.bossbar.get.visible.false=Custom bossbar [%1$s] is currently hidden
    commands.bossbar.list=There are %1$s custom bossbars active: %2$s
    commands.bossbar.list.none=There are no custom bossbars active
    commands.bossbar.list.one=There is 1 custom bossbar active: %1$s
    commands.bossbar.notFound=No bossbar exists with the ID '%1$s'
    commands.bossbar.remove=Removed custom bossbar [%1$s]
  • 0
    Registered User commented
    Comment actions Permalink

    Still relevant in 2026! We need this for custom Add-on bosses. Using workarounds like titleraw is not enough