Discuss biomes and dimensions, including existing areas of the game and ideas for new ones. Share feedback on world generation, exploration, environmental features, and unique experiences players can discover.

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1.17 Caves & Cliffs - frequency of stone types appearance based on Y-axis

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    Registered User commented
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    The stone should also be harder(must be mined with higher tool) the lower you get

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    Registered User commented
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    Let there be basalt. Limestone is calcite.