In reference to the recently announced "bundles" item, I believe there should be a curse enchantment that makes bundles break when their contents are extracted.
These cursed bundles could be found in chests (or possibly in item frames) in early-or-midgame dangerous structures such as desert temples, mineshafts, woodland mansions, jungle temples, or shipwrecks. Items could be added to the bundle without negative effect, however, extracting from the bundle would remove the item, leaving its contents. The enchantment itself could potentially be obtained as a treasure book, but should not be available through normal enchanting methods, similarly to other curses.
Optionally, if they were to double as loot bags, these could also serve as extremely rare drops from select mobs such as illagers, drowned, piglins, or piglin brutes, containing limited items from their respective structures' chest loot tables.
This should be a simple and interesting addition for the planned caves and cliffs update, contributing to that adventure/exploration feeling that the game continues to promote, and I hope it sees use. Thank you for taking the time to read my suggestion!
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