Provide feedback related to crafting, combat, enchanting, and general gameplay. Do not post bugs, support issues, or lists of random ideas. Please search!

31

Ideas for the warden

16 Comments

Post a new comment:

Please sign in to leave a comment.

Sorted by oldest
  • 10
    Registered User commented
    Comment actions Permalink

    Perhaps the Warden could destroy the jukebox in preference to anything else.

  • 7
    Registered User commented
    Comment actions Permalink

    Same thing with bells and note blocks!

  • 5
    Registered User commented
    Comment actions Permalink

    I think it should be able to climb blocks too, so the player can't just make a 3 block tower to be safe. that would add to the scariness.

  • 2
    Registered User commented
    Comment actions Permalink

    **casually places 4th block**

  • 1
    Registered User commented
    Comment actions Permalink

    Ward Ulens, or it could break blocks placed to get to the player.

  • 5
    Registered User commented
    Comment actions Permalink

    No, guys, I don't know if you know, but wardens react to vibrations not sound, and years of adapting to the deep dark where little things spawn, they won't dance and let their meal escape.

  • 0
    Registered User commented
    Comment actions Permalink

    *The player choses to get 4 pigstep music disks and make a 4 block tower, then puts the music disks in*

  • 2
    Registered User commented
    Comment actions Permalink

    It should smash music boxes and note blocks when playing, but when the block is destroyed, it turns back into its crafting recipie, giving you about 1 diamond and a few planks, but not all of it. Like,

    *Angry warden noises*

    SMASH

    4 planks, diamond, and music disc

    the music disc could get destroyed in the process, so note blocks would be easier

  • 2
    Registered User commented
    Comment actions Permalink

    Or it could go to the juke box and eject the disk

  • 2
    Registered User commented
    Comment actions Permalink

    Another thought: Now that the Warden and vibrations are going to be a factor in the game, the Feather Falling achievement should make it so that your footsteps don't make any sound.

  • 2
    Registered User commented
    Comment actions Permalink

    When You Hit warden sometime warden can unconscious, so you can hit it

     

  • 0
    Registered User commented
    Comment actions Permalink

    Just as a reminder: Mojang said they don't want the warden to be a mob to fight

  • 0
    Registered User commented
    Comment actions Permalink

    I'm hoping they'll have something special for if you watch through a Warden's 'eyes' in spectator mode. Since there's already something special if you use creepers, spiders or endermen, the fact that the Warden can't see normally would probably call for something like that. Maybe it just makes you get a black screen, or maybe it's something else like an emboss or threshold filter.

  • 0
    Registered User commented
    Comment actions Permalink

    Der Warden könnte von den Sculk-Sensoren Regenerieren.

    So das man wie beim Enderdrache zuerst die Sculk-Sensoren zerstören muss.

    Bevor man in richtig verletzen kann.

  • 0
    Registered User commented
    Comment actions Permalink

    How about if Warden hears you and You're on a Tall Block it will be able really High like a Goat

  • 1
    Registered User commented
    Comment actions Permalink

    The warden should not be harmed by arrow and projectiles and potion

    It must also have a regeneration

    For example 4 health point per second