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2

Mob spawner in ocean monuments

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    A new mob spawner would be interesting but they did just add a magma block spawner

    Ocean monuments already constantly spawn guardians; I don't think they'll add a guardian spawner on top of that. A drowned spawner is an interesting idea. Right now any decent trident farm is a floating block of water over a river biome - this has the potential to be a lot more elegant.

    Adding a drowned spawner to specifically ocean monuments would give the ocean monument a similarity with nether fortresses - you can decide whether you're using the spawner (blaze/drowned) or if you want to farm mobs that only spawn in the area (wither skelly/guardian). It's just an interesting decision to add when you come up on the spawner - am I going to break it?