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Discuss crafting, combat, enchanting, progression, and other core gameplay systems in Minecraft. Share ideas and feedback on how the game feels to play.

7

A change to the healing system

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    Registered User commented
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    I agree to this one as well, slow healing makes a lot of bedrock player suffer from dangerous moments or event for example the wither and also the nether when you caught yourself in fire/lava and you have to wait for a long time for the fire to stop burning and addition when you need to heal at full health

    I think they should do another parity change for bedrock