Strictly for humanoid and humanoid type mobs feedback and suggestions. Bugs, duplicate ideas, lists of things, and support issues will be deleted.

64

Villagers should do their work

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  • 0
    Registered User commented
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    tell me about it

     

  • 5
    Registered User commented
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    It might be better if the weapon smith can defend itself mainly because he sells weapons.

  • 0
    Registered User commented
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    Yea when ever i come across one. They r slowly dying. They should be able to defend themselves. And be able to communicate

  • 0
    Registered User commented
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    Makes sense

  • 2
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    The armorer, toolsmith and weaponsmith all buy iron ingots from the player, so them healing golems with ingots is an interesting idea.

    I don't think it'd be good for villagers to have "destructive" behaviours like slaughtering animals that could interfere with the player. But I would really, really like fishing villagers to "fish" (even if it's just an animation and they don't catch anything) rather than just stand on top of their barrel doing nothing.

    They could have a behaviour like a farmer, where they seek water within a 4-block radius of their workstation, and perform the fishing animation if it's connected to a 3x3 area of water or greater.