Time stopping In games Is pretty fun, as It allows a variety of things to take place, regardless If It's a boss Or used by players. Thus, with the last relic being added being the totem of undying, allow me to Introduce you to:
The ender watch, a new method of time stopping mobs, projectiles, and Items. The watch Is yet another relic that resides rarely In end cities, which Does not have durability, but rather depends on charges. The watch creates a 5x5 barrier around the user, which remains In Position for 5 or 10 seconds. (the user cannot hit time stopped entities, however.)
Any entities aside from the user and boss mobs that are Inside will be Incapable of moving, and cannot attack or even Interact. Players will also be unable to switch out Items or eat any food while stopped In time. If one time stop field Is In collision of another, they will cancel each other out.
After 4 uses, you must recharge your watch with dragon's breath or redstone, although dragon breath restores all 4 charges, while redstone gives one charge. This can easily be done In the crafting grid, so no need for anvils or crafting tables.
I'd like to hear your opinions and Ideas down below..
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