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Item frames for item sorting

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  • 3
    Registered User commented
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    There are already methods to sort items from hoppers, albeit they are more complex. I think Mojang should keep the current sorting methods to promote creativity

  • 3
    Registered User commented
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    Hopper should be able to put items into item frames. They should also be able to take them out, but I am not sure how that would work

  • 1
    Registered User commented
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    I'd only allow an item frame (with item in it) on top of a hopper to turn that hopper into a filter for said item.

    Item frames attached to the side would do nothing.

    Seems a bit more logical/intuitive to me because only items "fitting" through the item frame on top will make it into the hopper.

    It would basically make that hopper only actively pull the specified item type from a hopper line above it (only a hopper not pointed downwards would fit above the filter-hopper without destroying item frame + item).

    Other hoppers could still push different items into the sorter-hopper from the side and the sorter-hopper would push those items out too (just not actively pull them in by itself).

    EDIT: There are plugins out there for SpigotMC that do pretty much what's requested here but I can't put links here (my previous post with links didn't get approved?!)

  • 10
    Registered User commented
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    Better than what we have for sure, but I'd favor a new recipe/item. Basically a Hopper and a Comparitor combine to make an Item Filter. It would have an interface to allow selecting an item to filter. Even better it could have a fuzzy search text box to match items against. Powering with redstone could negate the filter maybe.

  • 2
    Registered User commented
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    I would also like to see Item sorting hopper added.

    Of course, combining items and being creative is the fun part of Minecraft. But....

    I made a current item sorter.
    It's useful, but it's too complicated, space-consuming, and can't be easily expanded.
    It's also not very stable, and the slightest thing can cause the system to break down and consume extra time for the player.