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Exp lost on death

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    You get about half of your levels back until the limit of 7.5. I think they should keep this as is but increase the max limit greatly.  Exp could be clumped in bigger orbs like how the Ender Dragon does it, to avoid having many entities.  Though clumping has a limit and sometimes a player accumulates an extreme amount (lets say hundreds of levels) and dies.  In those outlier cases that's what the greater max limit helps with.  Having that amount of levels I think is not usually used in a practical way and is more just for flexing.  Only thing is I'm not sure if the reason for it being at 7.5 levels right now was for gameplay reasons or the number entities was already too much above that.