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Discuss Minecraft's villagers, illagers, NPCs, and other humanoid characters. Share feedback on their behavior, professions, interactions, and role in the game, as well as ideas for new humanoid characters.

17

Pillager Caravan with villagers

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    Registered User commented
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    I like small things like this that add the the game

  • 1
    Registered User commented
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    Small side suggestion: How that could work spawning in they could spawn out of render distance, or at least 50 blocks away, so you encounter them already moving along realistically, above y=50, and only in some biomes like plains, the open varients of Forests, Deserts, and Savannahs, and away from Villages. That way it can't happen anywhere for an advantage/getting stuck (Like underground, in the ocean, or in a Dark Oak Forest) 

    Being Biome specific would also make it much more unique, unlike the Wandering Traveler, meaning if you're always in a Mountain Biome, the Pillager Caravan won't spawn in the Mountain Biome. 

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    Registered User commented
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    I like this idea as it explains how illagers maintain their population. Perhaps there would be a weak iron golem in the caravan that can't attack .

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    Registered User commented
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    My idea is a little different, but similar enough to post it here. So, as we already know pillagers don't attack baby villagers. My idea is that in about 10% of pillager patrols there is baby villager on a lead. The baby villager would follow the pillager with a banner. It basically means that pillages kidnaps children and train them to be pillagers. Player have the choice to rescue baby villager, and when it grow up and have a job there will be discount waiting.