Minecraft hard mode just makes mobs deal more damage and increases their chances of having more gear, so I feel like they should add a difficulty for pros. Mobs have extra abilities and here are most of them (the rest Mojang can decide) Zombies: Zombies are a very basic mob, so they can just walk a little faster. Armed mobs: Mobs like, skeletons, ghasts, and piglins can shoot three projectiles instead of one at a time, blazes can shoot six. Witches: If witches are low they have a 25% chance of turning into a "fake xporb" that flies away from you, and slowly heals in there. Creepers: Creepers have an explosion twice as large, and can create fire, charged creepers make an explosion twice as large as that and has a 15% chance of making lava instead of fire. Evoker: Evokers have two new abilities, one of them is pink and it regenerates him decently fast, the second one is orange and makes a circle of fire charges around it making almost anything burn. Enderman: Endermen can not only teleport itself, but can teleport you! So I hope you're not fighting any in the end next to the void! Wither: The wither can shoot out dangerous red skulls that deal 50 hp, hope u have really good armor! Thx for reading <3.
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