The PC inevitably runs slower when generating nethers.
At that time, the gusts will cause the player to be attacked at a disadvantage and, depending on the position of the gate, will result in a fall to death.
These attacks are very annoying and do not play fairly for the user.
So, as a countermeasure, why not prevent gusts and other mobs from being generated for a few minutes after the nether dimension is generated?
Or how about a countermeasure to ensure that gates are generated on absolutely safe land?
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